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CIVIL WAR GRIPS THE NATION

Dawn Fletcher, newly graduated EngineMaster, is eager to take the fight to the rebel Islanders alongside her clan-mates. But when tragedy strikes, she has no choice but to team up with the proud, stubborn Cal Bassoli; a veteran Pilot who is no stranger to pain and loss.

With no time to prepare before the next Islander attack, Dawn and Cal must quickly set aside their differences and learn to trust one another if they want to master their battle engine, survive the engagement, and perhaps even discover what the Islanders are really up to.

If they fail, it could spell disaster for the entire Nation.

EngineMasters is an action-packed “Top Gun Maverick meets Pacific Rim meets BattleTech” military sci-fi adventure – a story of comradeship, perseverance, and plenty of relentless mech v mech combat…

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ENGINEMASTERS 2:
CLAN WAR
(available TBC)

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ENGINEMASTERS 3:
ENGINEERS' END
(available TBC)

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MARSHALS OF RHEA

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WELCOME TO RHEA

For over a hundred cycles the Marshals of Rhea have endured, defending their strongholds against the wastelands’ many dangers, from vicious waste-dwellers to monstrous, mechanical Scylla - not to mention their fellow Great Houses.

 

To fight these foes they pilot Chargers: eighteen-foot mechs engineered by the secretive Armorers’ Guild and powered by the mysterious techno-magic known as Empathy.

But their might is waning, and only five Great Houses remain: Omega, Chi, Theta, Sigma, and Lambda. Join them as they fight for survival, bravely defying the fate that threatens all who dwell within the wastelands...

"As one, for Rhea!"

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